Dev corner

Pompach was initially developed in July 2017 as part of the LUDUM DARE 39 game jam. You can view its page on the jam website. The idea was to develop a game in a weekend on the theme of “running out of power.” The challenge was successfully completed in less than 14 hours, including brainstorming, development, graphic design, and submission to app stores and various popular websites.

This project is also distributed as open source.

A devlog is available on our blog. There you will find explanations of the technical choices made to create this video game.

Developer documentation has been generated from the source code. It is updated regularly.

The source code is accessible from a code repository with explanations on how to view and potentially use it yourself.